AI Insights · Timothy · March 2022
Top 5 Snake Games Performance in Sweden - Q1 2022
In Q1 2022, the top 5 Snake Games on a unified platform in Sweden showcased varied performance trends in weekly downloads, revenue, and active users.
In Q1 2022, the top 5 Snake Games on a unified platform in Sweden displayed diverse performance trends, reflecting their popularity and user engagement. Here’s a closer look at their performance metrics throughout the quarter.
Snake Rivals - io Snakes Games saw its weekly revenue peak at approximately $354 in the week of January 24, with another significant spike to $290 in the last week of March. Weekly downloads were relatively stable but surged dramatically to 1.1K in the final week of March. Active users fluctuated, starting at 1.3K and ending the quarter with a notable increase to 1.9K.
Snake.io - Fun Online Snake experienced consistent weekly downloads, starting at 8.5K and maintaining a range between 4.6K and 8.5K throughout the quarter. Revenue remained steady, peaking at $198 in the first week of January. Weekly active users hovered around 40K to 50K, showing strong engagement.
Little Big Snake had a more modest performance. Weekly downloads were stable, ranging from 83 to 217. Revenue saw minor fluctuations, peaking at $204 in the week of January 24. Active users remained consistent, averaging around 600 throughout the quarter.
WormsZone.io - Hungry Snake showed varied weekly downloads, with a peak of 2.2K in late December and a low of 626 in mid-February. Revenue peaked at $212 in the week of January 24. Active users showed a steady increase, ending the quarter at approximately 12.6K.
slither.io maintained steady weekly downloads, starting at 2.9K and ending at 1.9K. Revenue was relatively low but peaked at $34 in both the last weeks of January and March. Active users were consistently high, peaking at 25.2K in late February.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.